Mari’s Trove
2025
In a world consumed by waste, Mari stumbles upon a haven that blurs the lines between dream and reality. As she journeys deeper into the cave, she encounters strange creatures who have imagined an alternative way of living.
Solo project, responsible for fabrication, lighting, and animation.
In a world consumed by waste, Mari stumbles upon a haven that blurs the lines between dream and reality. As she journeys deeper into the cave, she encounters strange creatures who have imagined an alternative way of living.
Solo project, responsible for fabrication, lighting, and animation.
Animation experiment



Lighting tests

Concept sketch

Building out the wire armature

Hand construction

Padding the body with cotton batting to create some bulk

Shaping with athletic wrap

Sculpting the first version of the head with polymer clay

Covering head with felt and yarn. Ended up scrapping this head

Re-sculpting and remaking the head. Wrapped it in felt

Adding hair details and a small bow. Used pastels for blush

Tried adding felt to some wire hands to test technique, adhesive, and thickness

Constructing her drop waist dress and other costume details

Attaching the complete head to body and adding a crossbody bag

Building out the cave structure with poster boards

Adding chicken wire and buttons to the scaffolding

Flowers for additional detail

Lighting and shooting some animation tests


Experiment
2026
Two inseparable twins go dancing.
Hand-drawn and animated in Toonsquid.
Experiment
2023
Hippo gramps and the bird family take center stage in a lively cabaret.
Handled all aspects of development. Art created in Adobe Illustrator. Animated in After Effects.


Experiment
2021
A prickly bird, dressed for winter up top and summer below, performs the iconic can can.
Hand drawn and animated in RoughAnimator.

Ginkgo
2020
A first-person horror game where players use a magic needle to stitch together fragmented environments, solve puzzles, and evade monsters.
Responsible for all 3D models, textures, and set dressing in the secret yokai room. Contributed as a 3D artist on this USC Advanced Games Project.
Stage Graphics
2019
Developed and animated background graphics for a USC Kaufman dance performance.
Made in Maya.
Brim of Madness
2019
Visualizing liminal state in a liminal space.
Handled all aspects of development, design, and animation. Made in Cinema 4D.
Experiment
2021
A sticky walk on a gum-paved road.
Hand-drawn and animated in RoughAnimator.
Bot
2019
Handled all aspects of development, design, and animation. Made in Cinema 4D.
Experiment
2021
Frog mutants form a choir.
Hand-drawn and animated in RoughAnimator.


Experiment
2021
After a pair of mysterious noses swipe his scarf, a wandering hippie embarks on a long, grueling journey to get it back before the party of the season.
Hand-drawn and animated in RoughAnimator.


Experiment
2026
Two inseparable twins go dancing.
Hand drawn and animated in Toonsquid.
Experiment
2023
Hippo gramps and the bird family take center stage in a lively cabaret.
Handled all aspects of development. Art created in Adobe Illustrator. Animated in After Effects.


Experiment
2021
A prickly bird, dressed for winter on top and summer below, performs the iconic can can.
Hand drawn and animated in RoughAnimator.


Ginkgo
2020
A first-person horror game where players use a magic needle to stitch together fragmented environments, solve puzzles, and evade monsters.
Responsible for all 3D models, textures, and set dressing in the secret yokai room. Contributed as a 3D artist on this USC Advanced Games Project.
Stage Graphics
2019
Developed and animated background graphics for a USC Kaufman dance performance.
Made in Maya.
Brim of Madness
2019
A liminal state in a liminal space.
Handled all aspects of development, design, and animation. Made in Cinema 4D.
Experiment
2021
A sticky walk on a gum-paved road.
Hand drawn and animated in RoughAnimator
Bot
2019
Handled all aspects of development, design, and animation. Made in Cinema 4D.
Experiment
2021
Frog mutants form a choir.
Hand drawn and animated in RoughAnimator


Experiment
2021
After a pair of mysterious noses swipe his scarf, a wandering hippie embarks on a long, grueling journey to get it back before the party of the season.
Hand-drawn and animated in RoughAnimator.